
#ifndef SWE_R0032BH
#define SWE_R0032BH

#include <swegl/render/R0030FlatVirtual.h>

namespace swegl
{

	class R0032Bh : public R0030FlatVirtual
	{
	public:
		R0032Bh(Scene *scene, Camera *camera, ViewPort *viewport);
		void FillOrderedPoly(const Vec3f & v0, const Vec3f & v1, const Vec3f & v2, unsigned char shade);
	};

}

#endif // SWE_R0032BH